Personal Details

  • Status:

    Waiting

  • Name: Raquel McCarthur
  • Gender: Female
  • Birthdate: May 16th 2012
  • Location: California, United States
  • Sketchbook: Tumblr
  • Website:

    www.deviantart.com

  • Member Type:

    Student

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  • Join date: Feb 1st 2011
  • Profile Views:158
  • Last online: May 12th, 23:39
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  • About:

    I am a young, aspiring artist who one day hopes to participate in the gaming industry as a conceptual/character designer. I am not professionally taught, aside from whatever electives I've taken in high school, but I practice daily to improve my skills. I am aiming to also improve my photoshop skills (that is to say, what little there is), but since I do not own the program I get to practice rarely. I am looking to attend the Academy of Art in San Francisco and achieve a BA in gaming design, as well as minor in Psychology and Evolutionary Sciences. Hopefully, I can get internship at Bioware for a few years, which will prepare me for whatever I chase after next. Even if the game industry is not for me, I hope to have some work in a character design field, since I love to design.

    I also love to write. For a while, there was a tough decision between refining my art or my writing. Though I love writing, every time I think about conceptual art I know instinctively that it is what I will be doing with my life. Whatever I end up writing is usually always in progress, because I'm never pleased with what the final result is, and I'm liable to constantly fix it. I do tend to write science fiction, horror, or just plain fan fiction.

    With the desire to become a professional artist came a revelation. Looking at a day's worth of art and becoming despondent over the lack of improvement, I learned this: I should never dwell over today's work, when a year later, I will be twice as good. And with this confidence I will proceed.

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